Sep 07, 2007, 01:32 AM // 01:32
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#1
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Krytan Explorer
Join Date: Jun 2006
Guild: Steel Phoenix[StP]/Terror Of The Justice Salmon[FisH]
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Update - Thursday, September 6, 2007
Bug Fixes
* Took steps to address an issue with combat effects that caused some players to experience excessive red flashing. Testing will continue, and further amendments may be made in subsequent builds.
* Fixed a bug that prevented the Assassin's Ancient armor mask from appearing in the Hall of Monuments.
* Fixed a bug that caused incorrect headgear to be displayed when characters registered their Obsidian armor in the Hall of Monuments.
* Fixed a bug that allowed Cyndr the Mountain Heart to take damaged from the spell Spoil Victor while his carapace was up.
* Fixed a bug in the quest "Heart of the Shiverpeaks" that prevented players from completing the quest while partied with other players who had already completed the quest.
* Fixed an exploit that allowed players to maintain a large number of Enchantments using Norn blessing skills (Raven Blessing, Ursan Blessing, and Volfen Blessing).
* Fixed an exploit that allowed players to use maintained Enchantments in Polymock.
* Fixed a bug with the Polymock skill Spirit Rift that prevented it from dealing damage.
* Vampiric weapons no longer cause Health degeneration in Polymock.
* Fixed a bug in Polymock that allowed the opponent to be killed between rounds.
* Fixed the timing for exploding doors in dungeons.
* Fixed a bug that prevented Gron Fierceclaw from taking players' Exquisite Surmia Carvings when they accepted the reward for the "Temple of the Damned" quest.
* Fixed a bug that prevented players who already own Eye of the North from adding a Guild Wars Platinum Edition key to their account.
* Fixed a bug that allowed players to add and remove items from an Incubator Kit that was customized for someone else.
Miscellaneous
* Players can now unlock Razah’s Ancient armor set by exchanging 1 Ancient Armor Remnant with Johe in the Remains of Sahlahja.
* Added a merchant to King Jalis's camp in the Battledepths.
Last edited by Acehigh; Sep 07, 2007 at 02:07 AM // 02:07..
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Sep 07, 2007, 01:35 AM // 01:35
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#2
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Wilds Pathfinder
Join Date: Jul 2006
Profession: Mo/Me
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Workings good.
Bugs bad.
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Sep 07, 2007, 01:39 AM // 01:39
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#3
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Wilds Pathfinder
Join Date: Aug 2006
Location: California
Guild: Swords of Night & Day [SWRD]
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So they finally gave Razah his other armor set?
Other set?
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Sep 07, 2007, 01:41 AM // 01:41
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#4
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Desert Nomad
Join Date: Sep 2006
Location: Virginia
Guild: Spirit of Elisha
Profession: W/
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dang it!! Guess I'll just trash the nesting material I had on my mule.
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Sep 07, 2007, 02:08 AM // 02:08
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#5
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Site Contributor
Join Date: Jan 2006
Profession: R/
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Glad they got rid of the flashing. That was so annoying
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Sep 07, 2007, 02:19 AM // 02:19
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#6
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Lion's Arch Merchant
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Hmm Doesn't say anything about my Silver Eagle armor going in the Hall yet. I'll have to check back and see.
Good new about Razah's armor though. I like to collect hero armors, not to mention its cheaper/easier armor to get him into the HOM with.
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Sep 07, 2007, 02:41 AM // 02:41
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#7
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Furnace Stoker
Join Date: Apr 2005
Profession: W/
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awww...no more moas for people without all campaigns.
Of course they put this as a priority...fkn greedy anet. How about fixing the loot? How about adjusting the rep point system? beat the game and finished most of the quests and still only at level 3 for all three.
I'm not buying nightfall, just for that.
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Sep 07, 2007, 02:46 AM // 02:46
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#8
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Wilds Pathfinder
Join Date: Aug 2006
Profession: Me/
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Why did they decided to add the armor 1 year after Nightfall !?
Some people should stop using drugs and driking before going to work...
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Sep 07, 2007, 02:47 AM // 02:47
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#9
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Wilds Pathfinder
Join Date: Aug 2006
Location: California
Guild: Swords of Night & Day [SWRD]
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Yep that was it; that was the one armor for Razah.
Razah.jpg
Last edited by sindex; Sep 07, 2007 at 02:52 AM // 02:52..
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Sep 07, 2007, 03:18 AM // 03:18
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#10
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Wilds Pathfinder
Join Date: Mar 2007
Location: Montreal, QC, Canada
Guild: Divine Illumination [LaZy]
Profession: E/A
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/Sigh... when I saw the word 'Incubator Kit' on the log, I thought they gonna remove Katharine's busyness... Instead they make it worst by fixing the nesting material thing, ouch
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Sep 07, 2007, 03:21 AM // 03:21
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#11
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Frost Gate Guardian
Join Date: Aug 2007
Guild: [Meep] Biscuit of Dewm
Profession: D/
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Quote:
Originally Posted by Croco Clouds
/Sigh... when I saw the word 'Incubator Kit' on the log, I thought they gonna remove Katharine's busyness... Instead they make it worst by fixing the nesting material thing, ouch
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So a game is made worse by fixing a problem?
That's a first.
Now to be a hippy and save the turtles so I can get said incubator kit...
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Sep 07, 2007, 06:33 AM // 06:33
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#12
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Desert Nomad
Join Date: Aug 2006
Guild: HoVa
Profession: W/N
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Well, guess they got round to razah's missing armour. Now for the HoM please.
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Sep 07, 2007, 08:07 AM // 08:07
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#13
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Jungle Guide
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Quote:
Originally Posted by A11Eur0
awww...no more moas for people without all campaigns.
Of course they put this as a priority...fkn greedy anet. How about fixing the loot? How about adjusting the rep point system? beat the game and finished most of the quests and still only at level 3 for all three.
I'm not buying nightfall, just for that.
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It's supposed to be a neat little present for people who've bought all the games. If you don't feel like buying Nightfall, then I'm sure you don't really need the pet.
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Sep 07, 2007, 08:18 AM // 08:18
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#14
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Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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There was a red flashing while fighting? I never noticed that before.
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Sep 07, 2007, 09:02 AM // 09:02
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#15
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Jungle Guide
Join Date: Mar 2006
Guild: The Hand of Omega [WHO]
Profession: E/
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Mmm glad to see they've reduced the red flash on attacking. Will check that out later, I found the new 'improved' version of it intensely hard on the eyes.
It wasn't so much that it was excessive, more that for some weird reason instead of being a clear but reasonable sign that you'd hit something it turned into the pink flash of doom. Must've been hell for photosensitive people.
Last edited by Saraphim; Sep 07, 2007 at 09:05 AM // 09:05..
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Sep 07, 2007, 09:02 AM // 09:02
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#16
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Jungle Guide
Join Date: Jul 2007
Guild: Wars
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Too bad there wasn't:
Quote:
Miscellaneous changes:- Hard Mode is now enabled for Eye of the North
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Sep 07, 2007, 09:16 AM // 09:16
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#17
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Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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Quote:
Originally Posted by Saraphim
Must've been hell for photosensitive people.
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Yeah, imagine those poor people with epilepsy.
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Sep 07, 2007, 01:45 PM // 13:45
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#18
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Wilds Pathfinder
Join Date: Nov 2005
Guild: Zerohour Enterprises [ZHE]
Profession: W/
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::twitches::
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Sep 07, 2007, 02:38 PM // 14:38
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#19
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Insane & Inhumane
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Still waiting for them to fix the broken dervish arm.. *200 updates after It has been pointed out*
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Sep 27, 2007, 11:39 PM // 23:39
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#20
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Lion's Arch Merchant
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Quote:
Originally Posted by Gregslot
Why did they decided to add the armor 1 year after Nightfall !?
Some people should stop using drugs and driking before going to work...
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Because we buy the game anyway regardless. Bottomline is that if there isn't much backlash we get crappy service like this since the money rolls in regardless. Simple economics.
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