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Old Sep 07, 2007, 01:32 AM // 01:32   #1
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Default Update - Thursday, September 6, 2007

Bug Fixes

* Took steps to address an issue with combat effects that caused some players to experience excessive red flashing. Testing will continue, and further amendments may be made in subsequent builds.
* Fixed a bug that prevented the Assassin's Ancient armor mask from appearing in the Hall of Monuments.
* Fixed a bug that caused incorrect headgear to be displayed when characters registered their Obsidian armor in the Hall of Monuments.
* Fixed a bug that allowed Cyndr the Mountain Heart to take damaged from the spell Spoil Victor while his carapace was up.
* Fixed a bug in the quest "Heart of the Shiverpeaks" that prevented players from completing the quest while partied with other players who had already completed the quest.
* Fixed an exploit that allowed players to maintain a large number of Enchantments using Norn blessing skills (Raven Blessing, Ursan Blessing, and Volfen Blessing).
* Fixed an exploit that allowed players to use maintained Enchantments in Polymock.
* Fixed a bug with the Polymock skill Spirit Rift that prevented it from dealing damage.
* Vampiric weapons no longer cause Health degeneration in Polymock.
* Fixed a bug in Polymock that allowed the opponent to be killed between rounds.
* Fixed the timing for exploding doors in dungeons.
* Fixed a bug that prevented Gron Fierceclaw from taking players' Exquisite Surmia Carvings when they accepted the reward for the "Temple of the Damned" quest.
* Fixed a bug that prevented players who already own Eye of the North from adding a Guild Wars Platinum Edition key to their account.
* Fixed a bug that allowed players to add and remove items from an Incubator Kit that was customized for someone else.

Miscellaneous

* Players can now unlock Razah’s Ancient armor set by exchanging 1 Ancient Armor Remnant with Johe in the Remains of Sahlahja.
* Added a merchant to King Jalis's camp in the Battledepths.

Last edited by Acehigh; Sep 07, 2007 at 02:07 AM // 02:07..
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Old Sep 07, 2007, 01:35 AM // 01:35   #2
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Workings good.
Bugs bad.
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Old Sep 07, 2007, 01:39 AM // 01:39   #3
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So they finally gave Razah his other armor set?

Other set?
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Old Sep 07, 2007, 01:41 AM // 01:41   #4
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dang it!! Guess I'll just trash the nesting material I had on my mule.
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Old Sep 07, 2007, 02:08 AM // 02:08   #5
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Glad they got rid of the flashing. That was so annoying
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Old Sep 07, 2007, 02:19 AM // 02:19   #6
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Hmm Doesn't say anything about my Silver Eagle armor going in the Hall yet. I'll have to check back and see.

Good new about Razah's armor though. I like to collect hero armors, not to mention its cheaper/easier armor to get him into the HOM with.
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Old Sep 07, 2007, 02:41 AM // 02:41   #7
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awww...no more moas for people without all campaigns.

Of course they put this as a priority...fkn greedy anet. How about fixing the loot? How about adjusting the rep point system? beat the game and finished most of the quests and still only at level 3 for all three.

I'm not buying nightfall, just for that.
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Old Sep 07, 2007, 02:46 AM // 02:46   #8
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Why did they decided to add the armor 1 year after Nightfall !?
Some people should stop using drugs and driking before going to work...
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Old Sep 07, 2007, 02:47 AM // 02:47   #9
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Yep that was it; that was the one armor for Razah.

Razah.jpg

Last edited by sindex; Sep 07, 2007 at 02:52 AM // 02:52..
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Old Sep 07, 2007, 03:18 AM // 03:18   #10
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/Sigh... when I saw the word 'Incubator Kit' on the log, I thought they gonna remove Katharine's busyness... Instead they make it worst by fixing the nesting material thing, ouch
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Old Sep 07, 2007, 03:21 AM // 03:21   #11
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Quote:
Originally Posted by Croco Clouds
/Sigh... when I saw the word 'Incubator Kit' on the log, I thought they gonna remove Katharine's busyness... Instead they make it worst by fixing the nesting material thing, ouch
So a game is made worse by fixing a problem?
That's a first.

Now to be a hippy and save the turtles so I can get said incubator kit...
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Old Sep 07, 2007, 06:33 AM // 06:33   #12
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Well, guess they got round to razah's missing armour. Now for the HoM please.
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Old Sep 07, 2007, 08:07 AM // 08:07   #13
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Quote:
Originally Posted by A11Eur0
awww...no more moas for people without all campaigns.

Of course they put this as a priority...fkn greedy anet. How about fixing the loot? How about adjusting the rep point system? beat the game and finished most of the quests and still only at level 3 for all three.

I'm not buying nightfall, just for that.
It's supposed to be a neat little present for people who've bought all the games. If you don't feel like buying Nightfall, then I'm sure you don't really need the pet.
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Old Sep 07, 2007, 08:18 AM // 08:18   #14
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There was a red flashing while fighting? I never noticed that before.
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Old Sep 07, 2007, 09:02 AM // 09:02   #15
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Mmm glad to see they've reduced the red flash on attacking. Will check that out later, I found the new 'improved' version of it intensely hard on the eyes.

It wasn't so much that it was excessive, more that for some weird reason instead of being a clear but reasonable sign that you'd hit something it turned into the pink flash of doom. Must've been hell for photosensitive people.

Last edited by Saraphim; Sep 07, 2007 at 09:05 AM // 09:05..
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Old Sep 07, 2007, 09:02 AM // 09:02   #16
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Too bad there wasn't:
Quote:
Miscellaneous changes:
  • Hard Mode is now enabled for Eye of the North
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Old Sep 07, 2007, 09:16 AM // 09:16   #17
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Quote:
Originally Posted by Saraphim
Must've been hell for photosensitive people.
Yeah, imagine those poor people with epilepsy.
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Old Sep 07, 2007, 01:45 PM // 13:45   #18
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::twitches::
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Old Sep 07, 2007, 02:38 PM // 14:38   #19
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Still waiting for them to fix the broken dervish arm.. *200 updates after It has been pointed out*
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Old Sep 27, 2007, 11:39 PM // 23:39   #20
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Quote:
Originally Posted by Gregslot
Why did they decided to add the armor 1 year after Nightfall !?
Some people should stop using drugs and driking before going to work...
Because we buy the game anyway regardless. Bottomline is that if there isn't much backlash we get crappy service like this since the money rolls in regardless. Simple economics.
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